Genre: eLearning | Image Format: ISO | Language: German
Learn from the start, how to use this fascinating, powerful programming language in the context of Flash CS5 – even without any programming experience! Sascha Kersken explains in detail all the basics – from the movie with ActionScript control over formal language fundamentals up to the object orientation. The connection to Web server applications, he discusses the example of PHP. He places emphasis on practicable knowledge and enable you step by step into the situation, your flash movies to build interactive applications. To create your own soon-use Rich Internet Applications!.
ActionScript 3 programming language is a fascinating one hand, it is very extensive and powerful, the other it is perfectly tailored to the elements and capabilities of Flash. You can use the ActionScript knowledge you acquire in this video training not only within the Flash authoring environment to use, but also for independent ActionScript tools, such as the Flex framework and Adobe Flex Builder.
ActionScript corresponds to the so-called ECMAScript standard and is thus closely related to javascript. The ActionScript knowledge you acquire here will help you to learn javascript. Last Action Script is an object-oriented programming language – this means in practice that can be elements of the real world or even the Flash environment easier to represent in code and that you can use once created ActionScript code in the form of so-called classes quite easily again.
The video-training starts with a brief overview of the Flash work environment. You then learn the appropriate ActionScript palettes and tools to know better. It continues with the film control via ActionScript – pause, play continues and jumps to specific points in the film. Only then will the inevitable building blocks of any programming language are discussed, as various data types, variables, conditionals and loops. Also, the control of various components such as audio, video, or form elements is explained. Rounding out the training by exploring the world of object orientation, integration of Web applications, and even the physics and game programming.
From the contents:
Initiation
After a brief look at the work environment from Flash CS5 you first create a simple animation. Then you program your first, very short ActionScript example, and finally presents a video before the main programming tools.
Language fundamentals
In the second chapter the basic materials and items are presented, with which you work in ActionScript: The syntax of the language, that is the way in which commands are written, data types and operations, variables, conditionals and loops. The whole thing may seem a bit dry, but stay tuned – this means it later from the magic that we call programming!
Film Control
The main tasks of the ActionScript programming is the programmable navigation in Flash movies. In this chapter you will learn the necessary instructions. In addition, the treatment of major events – namely, mouse clicks on buttons treated -.
Movie Clips
Movie clips are among the most important and practical elements of Flash: You have a separate timeline that can be controlled independently of the main movie, and its many properties can be read and modified by ActionScript. Learn the most important thing about dealing with movie clips.
Object-Oriented ActionScript
With classes and objects you already have repeated: In this chapter, you get some background information on object-orientation that allows users to organize the work significantly better on larger projects.
External Data
Larger Flash projects are only rarely from a single movie file, but usually several. In this chapter you will learn how to load movie files each other, in addition, you learn the basics of links and on the loading of sound, bitmaps, text files, XML and other sources.
Interaction with Web server applications
Most sites are now no longer only of static HTML documents: These are adult Web applications that contain only client-side interactivity – as with Flash or javascript – server-side programming. After a brief introduction to explain the spread PHP web programming language films in this chapter, the interplay between ActionScript and server-side scripts.
View
The final chapter shows most recently, how to work with the ActionScript Reference to learn about other aspects of this fascinating language. You also learn a few important points of contact familiar with the Web.
Requirements:
* 512 MB RAM
* DVD drive
* Sound card, speakers or headphones
* Minimum screen resolution 1024×768
* Windows XP / Vista or Mac OS X
* Pentium 4 2.6 GHz, or G5
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